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Parsifal a Game Opera: Experiential Learning in Gameful Performance Art

机译:Parsifal游戏歌剧:游戏性表演艺术中的体验式学习

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摘要

Richard Wagner’s Parsifal was recently rewritten and performed as a‘game opera’.We used observations, questionnaires, and interviews to study howthe 700+ audience were facilitated to experientially learn about the show’s mainthemes: compassion and collaboration. This case study contributed to ourunderstanding how performance art may improve games for learning and trainingpurposes, many of which now are notoriously ‘boring’. We concluded thatperformance art’s main contribution, in particular to games discussing fundamentalvalues such as compassion, is to captivate players and ‘lure’ them intotheir natural behaviour. Thus the Parsifal game opera emotionally confronted itsaudience with their – callous and selfish – behaviour and intensified their learningthrough embodied experiences. However, some players lacked time and supportto (collectively) reflect on their experiences and lacked catharsis. Therefore, werecommend using gameful performance art for learning and training purposes,provided that all activities in experiential learning are sufficiently facilitated.
机译:理查德·瓦格纳(Richard Wagner)的《 Parsifal》最近被改写为“游戏歌剧”。我们使用观察,问卷调查和访谈的方式来研究如何帮助700余名观众体验该节目的主题:同情与合作。此案例研究有助于我们理解表演艺术如何改善用于学习和训练目的的游戏,其中许多现在众所周知是“无聊的”。我们得出的结论是,表演艺术的主要贡献,特别是对讨论同情心等基本价值的游戏的吸引力,在于吸引了玩家并将其“吸引”到他们的自然行为中。因此,Parsifal游戏歌剧以其残酷而自私的行为在情感上与观众面对面,并通过具体的体验加强了学习。但是,有些球员缺乏时间和支持(集体地)反思自己的经历,也缺乏宣泄的能力。因此,建议将游戏性表演艺术用于学习和培训目的,前提是要充分促进体验式学习中的所有活动。

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